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Technical Animation Artist - Featurette

Bardel Entertainment · Vancouver, British Columbia · Yesterday

$1k–2k/yr

See how your resume scores against this role — free, no account needed.

OUR STORY


For more than 35 years, Bardel Entertainment has been growing and evolving, yet at our core, we remain grounded in the creative roots of the craft of animation. Our pursuit of fresh ideas, techniques, and technologies is driven by the belief that together, through creativity and collaboration, we can accomplish anything! If you want to be part of an environment that empowers you to experiment, learn, and contribute to exciting projects, come and join us.

Role Overview

We're looking for an Animation Technical Artist who enjoys solving technical challenges that enable great animation. You'll work at the intersection of Animation, Rigging, and Pipeline, ensuring our artists have reliable tools, efficient workflows, and production-ready assets throughout the animation process.

Success in this role means removing technical obstacles before they become production issues, improving the reliability of our animation pipeline, and building solutions that allow animators to focus on creating great performances.

What You’ll Do

  • Maintain and support animation tools, workflows, and production systems.
  • Troubleshoot technical issues affecting animation scenes, rigs, caches, and assets.
  • Integrate, validate, and maintain animation assets throughout production.
  • Develop Python, MEL, or similar scripting solutions that automate repetitive production tasks.
  • Collaborate with Pipeline to design and improve artist tools and production workflows.
  • Work with Rigging to ensure characters and animation systems function reliably in production.
  • Identify recurring production issues and implement scalable solutions that improve pipeline stability.
  • Evaluate emerging technologies and workflows that could improve animation production.
  • Document tools, workflows, and technical processes to support knowledge sharing across the department.
  • Escalate complex technical issues while helping identify their root causes.

What You’ll Bring

Required

  • Professional experience supporting animation production within animation or VFX.
  • Strong knowledge of Autodesk Maya.
  • Experience scripting with Python and MEL.
  • Understanding of animation pipelines and production workflows.
  • Experience working with ShotGrid or comparable production tracking software.
  • Familiarity with rigging, character systems, constraints, skinning, and deformation workflows.
  • Strong troubleshooting and debugging skills.
  • Excellent communication and documentation abilities.

Preferred

  • Experience developing production tools or pipeline integrations.
  • Familiarity with version control and pipeline technologies.
  • Experience supporting large-scale animated productions.
  • Knowledge of Maya API, PySide/PyQt, or other pipeline development frameworks.
  • Experience collaborating with Pipeline or Software Engineering teams.

Pay Range: CAD $1400 - $1500 per week

This salary range provided reflects our current expectations for these roles as of this posting’s date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business.

Flexible work environment, Extended Health and Wellness from day 1, RRSP matching are just some of the benefits. For more details, check out our website.

If this seems like a good fit, what are you waiting for, get your application in!